Players can switch to different views so they can get the best bead on whatever they have to investigate or destroy. In some cases, players will have to switch to an overhead view for a bombing mission on corporation buildings, or to a behind-the-heli view for you won't ram into the side of a bridge.
Some views are just for show. G Police features a large array of weapons to choose from, including different types of missiles and bombs, lasers and a cannon, among others. Players can also choose to have air support from a wingman.
This is especially useful when attacking large enemies or huge targets like enemy buildings, etc. Another weapon that proves to be necessary in later missions is the EPP. The graphics effects on the weapons are incredible-looking, but then again what else is expected from Psygnosis, the company that defined the style of cool weapon and explosion effects on the PlayStation.
The graphics in the game as far as the polygons go are very detailed, with little pop-up due to the inventive use of fogging. All the levels in this beta version of G Police took place inside a dome city.
The city has vehicles on the streets and plenty of structures to zig and zag around. All seemed normal until the little blip on the radar turned out to be a bad guy. All of this happens at 30 frames per second. This action game is set exactly years in the future in not nearly as far ahead as most computer games.
Earlier that century, the earth's natural resources had been depleted, and tense competition over declining resources had led to a major war. Powerful multinational corporations united in victory and forced governments to demilitarize, while exploring space to strengthen their position of power.
A government-sponsored multinational force called G-Police the government police , composed of volunteers flying outmoded HAVOC helicopters, was established to keep order and prosecute criminal elements in the population at large. You play the role of a new recruit to this force, and in addition to the normal responsibilities, you attempt to uncover the mysterious circumstances surrounding the apparent suicide of your sister while she was part of the G-Police. In the course of the game you fly 35 strategic combat missions taking place in 51 3-D cityscapes and environments.
You battle menacing rebel ships in the air and heavily armed installations on the ground, and you may destroy not only enemy craft but also buildings, bridges, and ground traffic. The setting is quite fluid, and you may fly your helicopter under buildings and walkways, as well as around or over them.
G-Police combines characteristics of an action shooter and a flight simulator, and as such provides quite a challenge for even the most experienced game player. The pace of the action is fast and furious, and quick reflexes are a must. Missions are more diverse than simply the "blow-everything-up-in-sight" variety. Each mission is preceded by well-done mission briefings and weapon data screens. There are 14 different weapons systems in the game, all of which are well-planned and quite enjoyable to deploy.
Although I found the colorful cockpit Heads-Up Display slightly less intuitive than in other games, the menus in the game are both attractive and well organized. You can choose to play a new mission, load an old mission, engage in training, or set game options determining audio quality and volume, graphics quality, and keyboard or joystick controls. There is no multiplayer option in the game, which somewhat limits the replay value.
The biggest problem with the gameplay -- and it is a major one -- revolves around the user controls. Because this game combines shooter and simulator characteristics, using a joystick preferred or game pad is essential.
Unfortunately, although G-Police nicely supports a variety of models of these two input devices, the controls are much too sensitive. If you try to perform a subtle movement, you move too way too fast. Given the high speed at which your enemies fly around and the constant presence of immovable obstacles in your flight path, not to mention the considerable artificial intelligence they have in eluding your attacks, this touchiness in the control is quite frustrating.
A second problem is that the viewing depth, even when set at the farthest distance, seems to be much too short for effective gameplay. Put quite simply, you are not able to see far enough ahead of you to avoid constantly crashing into buildings or the grid fence surrounding your locale.
It's even difficult to avoid accidentally flying right into enemy gunfire. Speaking of the grid fences, they detract from the realism of the gameplay; other means could have been used more effectively to set the spatial limits on flight within a particular mission.
Part of the fun of playing a game like this is feeling as if you can fly wherever you want to scope out the mission objectives or get a better attack angle to deal with your enemies; instead, in this game you develop an intense feeling of nearsighted claustrophobia. Assuming you have 3D video accelerator support, the graphics in this game are quite beautiful. The choice of colors, the lighting effects and the explosions are especially gorgeous.
All the visuals are extremely consistent in tone, portraying ominous combat in foreboding cityscapes of the future. But I did not find the background settings quite as overwhelmingly detailed and attractive as those in Blue Byte's Extreme Assault which still in my mind sets the standard here.
The full-motion video segments in the game, available at high resolution with proper hardware support, are much more intricate than in most other games.
The music in this game is superb and exhilarating while not overwhelming your senses. The sound effects and vocal effects are also excellent. Every aspect of the audio is extremely sharp and clear. However, it was indeed a bother that this game is one of the few that permanently alters my default system volumes for digital sound and CD-audio after I quit playing. A nicely written and organized black-and-white jewel case manual, called the G-Police Handbook, is included with the game.
The information is presented in a clear and straightforward way, without a lot of frills or hip humor, and it is more than adequate for its task. It should be noted that the detailed background story of the game is not in this manual and is only available through the opening video.
This is a tough game for me render an overall judgment. On the one hand, it is exactly the kind of action shooter I love to play, and its graphics and music are wonderful; on the other hand, controlling the helicopter was too difficult and seeing far ahead was nearly impossible. Also, I never felt the kind of absorbing addiction to the game I had been so eagerly anticipating. In any case, if you really want a true challenge to your hand-eye coordination, this one's for you.
Leave it to Psygnosis to come up with another innovative game. G Police is a lot of fun to play, looks great and has some of the best computer-generated FMV I've seen we're talking Tekken 2 quality here.
The game is a mix between Warhawk and Black Dawn, but to compare it to either of them doesn't really do the game justice. I really liked being able to fly anywhere I wanted well, anywhere inside the walls of a futuristic city and the missions they had were cool. I was a huge fan of Syndicate back in the day. Granted you don't have any cyborg assassins to control in G-Police, but the mood of the game is along the same lines.
Psygnosis also did a great job of making this more than just single person missions. Sure, you start off by yourself but you soon get to command a wingman or two and a ground assault team. This gives the game some strategy aspects because you can decide who to target and how much firepower to throw at them. The game does a great job of giving a decent storyline to follow with each mission, and every new weapon you get has a bucket load of cool tech sounding specs and details.
The graphics are decent close up but can be a bit frustrating at times. The environment is so great that they had to sacrifice the far-off scenery. They tried to make up for it by making everything a wire frame that gets painted in when you get closer. The audio is also superb with what seems like unique sounds for every single ship. The sounds of lasers, bullets, and missiles are incredible and even the normal city activity will make your ears perk.
This is great for the little kiddies although moms might not appreciate it. This game is fun. The graphics are gorgeous although a bit irritating at times , the sounds are incredible, and the gameplay will keep you busy for hours. Lock and load for the second G-Police tour of duty! The flying shooter from Psygnosis returns with more weapons and an engrossing plot. The war from the first game has ended, and the cops are in charge Unfortunately, the 6-Police face unruly citizens and increasingly well-organized crime syndicates.
To make matters worse, the marines are stepping in G-Police: Weapons of Justice packs 30 new missions--and this time you'll strike from both land and air in five vehicles. Psygnosis is also promising an easier learning curve and Dual Shock analog controls that aren't as frustrating as the original's. Hopefully, the draw-in that plagued the first won't return, either. Browse games Game Portals. G-Police Weapons of Justice.
Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher. Perhaps you wish to customize controls to your own preference or view the action from an alternative perspective - you got it, dude!
I wish every retro game worked this way Dal 0 point. Share your gamer memories, help others to run the game or comment anything you'd like. If you have trouble to run G-Police Windows , read the abandonware guide first! We may have multiple downloads for few games when different versions are available. Also, we try to upload manuals and extra documentation when possible. If the manual is missing and you own the original manual, please contact us!
MyAbandonware More than old games to download for free! Browse By Download 87 MB. Description of G-Police If you haven't played G-Police or want to try this action video game, download it now for free!
External links PCGamingWiki. The game has a science-fiction setting, inspired by Blade Runner. The story takes place in the year , on a colonised Callisto. The game charts the protagonist Slater's attempts to discover the truth behind his sister's mysterious death while working for the titular G-Police.
The game begins with the G-Police combating organised criminals before fighting the private armies of powerful corporations in an unfolding conspiracy-themed plot. The gameplay involves piloting VTOL aircraft resembling helicopters, engaging in combat with enemies and protecting allies.
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